Point Taken • Handed off 2025

Point Taken • Handed off 2025

Transforming policy discussion experiences

Role

Role

Product Design Intern

Product Design Intern

Timeline

May 2025 - Aug 2025

May 2025 - Aug 2025

Team

2 Product Designers

1 Developer

1 PM

1 PMM

Skills

Product Strategy

UX and Behavioral Research

Game Design

Overview

Overview

What if we gamified healthy disagreement on controversial topics?

Political antipathy in the U.S. has been rising for decades. People assume those they disagree with are lazy, emotional, or arguing in bad faith. When conversations do happen, they often devolve into attacks rather than understanding. Cross-partisan dialogue is often proposed as a solution—but without structure, it can actually increase division. This gap was the start of Point Taken.

Solution

Solution

Point Taken: Giving disagreement a framework through argument-mapping

Outcomes

Outcomes

Point Taken is now live, and being used in

Process

Process

Discovery and Research

Discovery and Research

Before building, we listened.

We ran early user testing sessions in psychology courses using a bare-bones prototype and a placeholder name. Students shared how they experienced gameplay, what they'd call it, and where they saw potential. After multiple rounds of feedback and team brainstorms, one name stuck: Point Taken.

Solution

Solution

Point Taken: Giving disagreement a framework through argument-mapping

Outcomes

Outcomes

Disagreement is everywhere, but productive disagreement is rare. Political antipathy in the U.S. has been rising for decades. People assume those they disagree with are lazy, emotional, or arguing in bad faith. And when conversations do happen, they often devolve into attacks rather than understanding. Cross-partisan dialogue is often proposed as a solution—but without structure, it can actually increase division. This gap was the start of Point Taken.